#ifndef TANKGAME_H
#define TANKGAME_H

#include <engine.h>

class QLabel;
class QLCDNumber;
class TankGame : public GGame
{
public:
    TankGame ();
    ~TankGame ();

public:
    virtual bool    GameInitialize();
    virtual void    GameStart();
    virtual void    GameEnd();

    virtual void    Update(double elapsed);

protected:
	//QLabel	*m_pLabel;
	QLCDNumber	*m_pLCD;
};

#endif // TANKGAME_H
